We recommend you obtain a feature-rich text editor such as notepad++ to more easily edit these kinds of files. Many of the files that make up a scripted battle are text-editable, such as XML and lua script files. User Created Maps Process About editing files
This document will outline the process from start to finish, point you in the right direction for map creation, Battle XML creation and Battle Script creation as well as any problems that you may encounter along the way, as well as the whole process for creating a mod with the Assembly Kit. We’re supplying detailed documentation and providing examples for you to understand and modify to get you started. It’s possible to create your dream land or naval battle or even your own historical battle and share it with the world. In addition, you will be able to use the Assembly Kit to create your own mods, too. Good news everyone! Total War: SHOGUN 2 is now supported through the Steam Workshop! What does this mean exactly? This means that you can use our recently released map editing tool TEd to create your very own battlefield maps and upload them to the Steam Workshop for the whole world to see and play. We will also remove mods that are not compliant with these rules. Please also ensure that you are not using any existing copyrighted work or materials or infringing on any existing trademarks. We will not host mods that contain such content.
"In addition to these tools, we are also announcing full Steam Workshop integration, including a mod manager, active as of today - allowing the creation and uploading of user-made Shogun 2 mods.
"TEd, the previously released battlefield editor for Shogun 2, has had an update allowing the creation of historical battles, and integration with the Steam Workshop to allow users to share their creations more easily." On top of that, the old mapmaker's back and more robust than ever: Specifically, Shogun 2's now packing full Steam Workshop support, some seriously upgraded map-making tools, and a brand new " Assembly Kit." Find out about all the new ways you can make sweet, sweet war to your friends after the break.Ĭreative Assembly debuted the new modding suite in a blog post, noting that there are now tools for editing databases, altering unit appearances, exporting scripts, and building mod packs, among many other things. More breadth, more tools, more tiny virtual ant men throwing away their tiny virtual ant lives in the name of history. And certainly, Total War: Shogun 2's dedicated (and not-entirely-uninituitive) map editor was a nice start, but people demanded more.
Modding's been a bit of a sore spot for Total War fans in recent times, but Creative Assembly - to its credit - has spent the past few months fixing up that rather glaring crack in its series' armor.